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Some kids are born programmed to program - this kit has all the tools to get them started!
With over 50 projects spanning from building sports games and flatulent noise makers, to wiring a magical message wand and electronic drum set, there are just too many options to know where to stop. The kit has six snap-together modular boards, the foundation of any good processor, as well as a speaker, light sensor, LED array, tilt switch to detect motion, push buttons, connection wires, and more. The 48-page illustrated activity book not only explains how to complete each project, but the electronic principles that make these undertakings possible. Bring the "Weird Science" out in any budding computer whiz!
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Highly active, clever little people with lots of opinions. They will undoubtedly be sitting by computers, but they also need toys and games to play with and real world objects. They have got stacks of energy so anything involving hurling objects around outside is good. Kites are great at this age as they can start to control them properly. This is the age when they get seriously speedy so you might need to dust off your running shoes if you want to keep up.